Detailed Rules
Lore:
Before the creation of the mortal world, there was the holy shrine that housed the will of the gods. But now, when all gods shine their radiance to the land, the mysterious force in side the shrine also starts to revive. Everything happening in the temple verifies the long-held presage that those who take over the holy shrine will be the mightiest lords on the land. It’s time to show your strength to everyone on this land, and identify yourself as the real masters of the Lost Shrine.
Battlefield Requirements:
Alliance: Only the Top 20 Alliance in power rankings are eligible for the Battle of the Lost Shrine. Individual: Before the registration, a player must join an Alliance and has a Lv. 16 City Hall to be eligible for the battle.
How to Play:
Two Alliances which are chosen by the system will be matched on this sacred land and battle for the Lost Shrine. The Alliance that firstly captures (ownership status will shift from neutral to our side) a building or continues to hold a building can get Alliance points and personal points. By the end of the battle, Alliance with the highest points will claim the victory. Players will receive amazing rewards distributed by the system for their individual performance and Alliance performance.
Event Process
- Pre-registration: In this stage, players for the Top 20 Alliance can vote on the time of the event. After the pre-registration stage, event qualifications for the Top 20 Alliance will be locked by the system. Qualified Alliances must register manually during the registration stage to join the event. Lords who joined the Top 20 Alliances after the pre-registration stage are not eligible for the event in that session.
- Registration: In this stage, the Alliance leader andR4 Officials can select a time for the battle, and choose 30 participants and 10 back-ups from eligible Alliance members.
- Pre-battle Preparation: In this stage after the registration, the system will conduct a matchmaking process and announce your opponent’s information.
- Battle: Lords can enter the battlefield and battle for buildings. The battle will last for 1 hour, and the Alliance with the highest points at the end of the battle will claim the victory.
Point Rules
The Alliance points consist of building points and gathering points, while your personal points consist of building points, gathering points and critical injury points. Occupy buildings for the first time and control them to get building points. Different buildings have different timers before they are available to occupy, and offer different points. Gathering points can be earned through gathering the Lost Minerals that spawn at specific time on the map. Critical injury points can be earned by eliminating hostile forces.
Special Rules
- On the battlefield of Lost Shrine, some functions will be disabled and some actions won’t be counted towards the event;
- Players can leave the Lost Shrine battlefield at any time, but there is a CD before re-entering the battlefield;
- Troops will only have critical injuries in the battle, not deaths, and they will be healed before being returned to the players after the match;
- Players can leave the battlefield and give up the match, and the injured troops will be healed immediately upon giving up.
- On the battlefield of Lost Shrine, each Lord will periodically receive a free city teleport. Targeted Teleports are required for subsequent city teleports, and the cost will increase with each teleport, until the next free teleport is given.
- All Lords will be spawned in the Safe Zone on the battlefield. Within it, players are unable to dispatch troops, reinforce or gather resources. Lords must teleport their cities out of the zone to earn points. When the Durability of a player’s city is reduced to 0, the city will be automatically teleported to the Safe Zone.
Battlefield Map
Building Details
Rewards
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